TArray< TRefCountPtr< FStaticLightingMesh > > OtherMeshLODs
Other FStaticLightingMesh's that should be considered the same mesh object (just different LOD), and should not shadow this LOD.
TArray< TRefCountPtr< FStaticLightingMesh > > OtherMeshLODs
Other FStaticLightingMesh's that should be considered the same mesh object (just different LOD), and should not shadow this LOD.