FStaticMeshComponentRecreateRenderStateContext::FStaticMeshComponentRecreateRenderStateContext

Initialization constructor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

FStaticMeshComponentRecreateRenderStateContext
(
    UStaticMesh * InStaticMesh,
    bool InUnbuildLighting,
    bool InRefreshBounds
)

Remarks

Initialization constructor.

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