FStaticMeshInstanceData::GetInstanceShaderCustomDataValues

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

void GetInstanceShaderCustomDataValues
(
    int32 InstanceIndex,
    TArray< float > & CustomData
) const

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