Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include |
#include "StaticMeshResources.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
void Cache
(
const ITargetPlatform * TargetPlatform,
UStaticMesh * Owner,
const FStaticMeshLODSettings & LODSettings
)
Cache derived renderable data for the static mesh with the provided level of detail settings.