FStaticMeshRenderData::Cache

Cache derived renderable data for the static mesh with the provided level of detail settings.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp

Syntax

void Cache
(
    const ITargetPlatform * TargetPlatform,
    UStaticMesh * Owner,
    const FStaticMeshLODSettings & LODSettings
)

Remarks

Cache derived renderable data for the static mesh with the provided level of detail settings.

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