FStaticMeshRenderData::InitResources

Initialize the render resources.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp

Syntax

void InitResources
(
    ERHIFeatureLevel::Type InFeatureLevel,
    UStaticMesh * Owner
)

Remarks

Initialize the render resources.

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