| FPrimitiveSceneProxy::CreateHitProxies()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include |
#include "StaticMeshResources.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp |
virtual HHitProxy * CreateHitProxies
(
UPrimitiveComponent * Component,
TArray< TRefCountPtr< HHitProxy > > & OutHitProxies
)
Creates the hit proxies are used when DrawDynamicElements is called. Called in the game thread.
The hit proxy to use by default for elements drawn by DrawDynamicElements.
Parameter |
Description |
---|---|
OutHitProxies |
Hit proxes which are created should be added to this array. |