FStaticMeshSceneProxy::GetCurrentFirstLODIdx_RenderThread

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Linux

Override Hierarchy

FPrimitiveSceneProxy::GetCurrentFirstLODIdx_RenderThread()

FStaticMeshSceneProxy::GetCurrentFirstLODIdx_RenderThread()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

virtual uint8 GetCurrentFirstLODIdx_RenderThread() const

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