FStaticMeshSceneProxy::GetLightMapResolution

Get the lightmap resolution for this primitive. Used in VMI_LightmapDensity.

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveSceneProxy::GetLightMapResolution()

FStaticMeshSceneProxy::GetLightMapResolution()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

virtual int32 GetLightMapResolution() const

Remarks

Get the lightmap resolution for this primitive. Used in VMI_LightmapDensity.

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