FStaticMeshSceneProxy::GetMemoryFootprint

Every derived class should override these functions

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveSceneProxy::GetMemoryFootprint()

FStaticMeshSceneProxy::GetMemoryFootprint()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

virtual uint32 GetMemoryFootprint() const

Remarks

Every derived class should override these functions

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