FStaticMeshSceneProxy::GetNumMeshBatches

Gets the number of mesh batches required to represent the proxy, aside from section needs.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

virtual int32 GetNumMeshBatches() const

Remarks

Gets the number of mesh batches required to represent the proxy, aside from section needs.

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