Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StaticMeshLight.h |
Include |
#include "StaticMeshLight.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp |
FStaticMeshStaticLightingMesh
(
const UStaticMeshComponent * InPrimitive,
int32 InLODIndex,
const TArray< ULightComponent * > & InRelevantLights
)
Initialization constructor.