FStaticMeshVertexBuffers::InitModelBuffers

This is a temporary function to refactor and convert old code, do not copy this as is and try to build your data as SoA from the beginning.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp

Syntax

void InitModelBuffers
(
    TArray< FModelVertex > & Vertices
)

Remarks

This is a temporary function to refactor and convert old code, do not copy this as is and try to build your data as SoA from the beginning.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss