Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include |
#include "StaticMeshResources.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
void InitResources
(
const FStaticMeshLODResources & LodResources,
uint32 LODIndex,
const UStaticMesh * Parent
)
Initializes all rendering resources.