Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include |
#include "StaticMeshResources.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
void InitVertexFactory
(
const FStaticMeshLODResources & LodResources,
FLocalVertexFactory & InOutVertexFactory,
uint32 LODIndex,
const UStaticMesh * InParentMesh,
bool bInOverrideColorVertexBuffer
)
Initializes a vertex factory for rendering this static mesh
Parameter |
Description |
---|---|
InOutVertexFactory |
The vertex factory to configure |
InParentMesh |
Parent static mesh |
bInOverrideColorVertexBuffer |
If true, make a vertex factory ready for per-instance colors |