Module |
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Header |
/Engine/Source/Runtime/Engine/Public/StaticParameterSet.h |
Include |
#include "StaticParameterSet.h" |
struct FStaticParameterSet
Contains all the information needed to identify a single permutation of static parameters.
Name | Description | ||
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MaterialLayersParameters |
An array of function call parameters in this set |
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StaticComponentMaskParameters |
An array of static component mask parameters in this set |
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StaticSwitchParameters |
An array of static switch parameters in this set |
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TerrainLayerWeightParameters |
An array of terrain layer weight parameters in this set |
Name | Description | ||
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Equivalent ( |
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IsEmpty() |
Checks if this set contains any parameters |
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Serialize ( |
Name | Description | ||
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operator!= ( |
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operator== ( |
Tests this set against another for equality |