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/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
class FStaticPrimitiveDrawInterface
An interface used to query a primitive for its static elements.
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~FStaticPrimitiveDrawInterface() |
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DrawMesh ( |
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ReserveMemoryForMeshes ( |
Reserve memory for specified number of meshes in order to minimize number of allocations inside DrawMesh. |
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SetHitProxy ( |