FStaticPrimitiveDrawInterface

An interface used to query a primitive for its static elements.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

class FStaticPrimitiveDrawInterface

Remarks

An interface used to query a primitive for its static elements.

Destructors

Functions

Name Description

Public function

void

 

DrawMesh

(
    const FMeshBatch& Mesh,
    float ScreenSize
)

Public function

void

 

ReserveMemoryForMeshes

(
    int32 MeshNum
)

Reserve memory for specified number of meshes in order to minimize number of allocations inside DrawMesh.

Public function

void

 

SetHitProxy

(
    HHitProxy* HitProxy
)

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