Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioStreaming.h |
Include |
#include "AudioStreaming.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioStreaming.cpp |
bool Initialize
(
USoundWave * SoundWave,
FLegacyAudioStreamingManager * InStreamingManager
)
Sets up the streaming wave data and loads the first chunk of audio for instant play
Parameter |
Description |
---|---|
SoundWave |
The SoundWave we are managing |