FStreamingWaveData::UpdateChunkRequests

Tells the SoundWave which chunks are currently required so that it can start loading any needed

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioStreaming.h

Include

#include "AudioStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioStreaming.cpp

Syntax

void UpdateChunkRequests
(
    FWaveRequest & InWaveRequest
)

Remarks

Tells the SoundWave which chunks are currently required so that it can start loading any needed

Parameters

Parameter

Description

InChunkIndices

The Chunk Indices that are currently needed by all sources using this sound

bShouldPrioritizeAsyncIORequest

Whether request should have higher priority than usual

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