FTexture2DArrayResource::EndPreventReallocation

Restores the ability to reallocate the texture array.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

void EndPreventReallocation()

Remarks

Restores the ability to reallocate the texture array.

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