FTexture2DArrayResource::RemoveTexture2D

Removes a texture from the texture array, and potentially removes the CachedData entry if the last ref was removed.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

void RemoveTexture2D
(
    const UTexture2D * NewTexture
)

Remarks

Removes a texture from the texture array, and potentially removes the CachedData entry if the last ref was removed.

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