Module |
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Header |
/Engine/Source/Runtime/Engine/Public/TextureResource.h |
Include |
#include "TextureResource.h" |
struct FTexture2DMipMap
A 2D texture mip-map.
Name | Description | |
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FTexture2DMipMap() |
Default constructor. |
Name | Description | ||
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Serialize |
Serialization. |
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StoreInDerivedDataCache ( |
Place mip-map data in the derived data cache associated with the provided key. |
Name |
Description |
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FCompactByteBulkData |