FTexture2DMipMap

A 2D texture mip-map.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Syntax

struct FTexture2DMipMap

Remarks

A 2D texture mip-map.

Variables

Name Description

Public variable

TChooseClass< (...

 

BulkData

Bulk data if stored in the package.

Public variable

FString

 

DerivedDataKey

Key if stored in the derived data cache.

Public variable

int32

 

SizeX

Width of the mip-map.

Public variable

int32

 

SizeY

Height of the mip-map.

Public variable

int32

 

SizeZ

Depth of the mip-map.

Constructors

Name Description

Public function

FTexture2DMipMap()

Default constructor.

Functions

Name Description

Public function

void

 

Serialize

(
    FArchive& Ar,
    UObject* Owner,
    int32 MipIndex
)

Serialization.

Public function

uint32

 

StoreInDerivedDataCache

(
    const FString& InDerivedDataKey,
    const FStringView& TextureName
)

Place mip-map data in the derived data cache associated with the provided key.

Classes

Name

Description

Public struct

FCompactByteBulkData

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