FTexture2DResource::RefreshSamplerStates

Releases and recreates any sampler state objects. used when updating mip map bias offset

Windows
MacOS
Linux

Override Hierarchy

FTextureResource::RefreshSamplerStates()

FTexture2DResource::RefreshSamplerStates()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

virtual void RefreshSamplerStates()

Remarks

Releases and recreates any sampler state objects. used when updating mip map bias offset

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