Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/TextureResource.h |
Include |
#include "TextureResource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture2D.cpp |
FTexture2DResource
(
UTexture2D * InOwner,
int32 InitialMipCount
)
Minimal initialization constructor.
Minimal initialization constructor.
Parameter |
Description |
---|---|
InOwner |
UTexture2D which this FTexture2DResource represents. |
InitialMipCount |
Initial number of mip levels to upload to card |
InFilename |
Filename to read data from |
InOwner |
UTexture2D which this FTexture2DResource represents. |
InitialMipCount |
Initial number of miplevels to upload to card |
InFilename |
Filename to read data from |