Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/TextureResource.h |
Include |
#include "TextureResource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture2D.cpp |
virtual ~FTexture2DResource()
Destructor, freeing MipData in the case of resource being destroyed without ever having been initialized by the rendering thread via InitRHI.