FTextureRenderTarget2DResource::ClampSize

Clamp size of the render target resource to max values

Windows
MacOS
Linux

Override Hierarchy

FTextureRenderTargetResource::ClampSize()

FTextureRenderTarget2DResource::ClampSize()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Source

/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp

Syntax

virtual void ClampSize
(
    int32 SizeX,
    int32 SizeY
)

Remarks

Clamp size of the render target resource to max values

Parameters

Parameter

Description

MaxSizeX

max allowed width

MaxSizeY

max allowed height

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