Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/TextureResource.h |
Include |
#include "TextureResource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp |
FTextureRenderTarget2DResource
(
const class UTextureRenderTarget2D * InOwner
)
Constructor
Parameter |
Description |
---|---|
InOwner |
2d texture object to create a resource for |