FTextureResource

The rendering resource which represents a texture.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Syntax

class FTextureResource : public FTexture

Remarks

The rendering resource which represents a texture.

Constructors

Name Description

Public function

FTextureResource()

Destructors

Name Description

Public function Virtual

~FTextureResource()

Functions

Name Description

Public function Virtual

void

 

RefreshSamplerStates()

Releases and recreates any sampler state objects. used when updating mip map bias offset

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