FTransformArray

Array of [FTransform](API\Runtime\Core\Math\FTransform) using the game memory stack

Windows
MacOS
Linux

Type

typedef TArray< FTransform, TMemStackAllocator<> > FTransformArray

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimEncoding.h

Include

#include "AnimEncoding.h"

Remarks

Array of FTransform using the game memory stack

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss