FViewport::DeferInvalidateHitProxy

Invalidates the viewport's cached hit proxies at the end of the frame.

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp

Syntax

virtual void DeferInvalidateHitProxy()

Remarks

Invalidates the viewport's cached hit proxies at the end of the frame.

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