FViewport::Draw

Updates the viewport's displayed pixels with the results of calling ViewportClient->Draw.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp

Syntax

void Draw
(
    bool bShouldPresent
)

Remarks

Updates the viewport's displayed pixels with the results of calling ViewportClient->Draw.

Parameters

Parameter

Description

bShouldPresent

Whether we want this frame to be presented

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