FViewport::EndRenderFrame

Ends a rendering frame. Called from the rendering thread.

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MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp

Syntax

virtual void EndRenderFrame
(
    FRHICommandListImmediate & RHICmdList,
    bool bPresent,
    bool bLockToVsync
)

Remarks

Ends a rendering frame. Called from the rendering thread.

Parameters

Parameter

Description

bPresent

Whether the frame should be presented to the screen

bLockToVsync

Whether the GPU should block until VSYNC before presenting

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