FViewport::IsSlateViewport

Returns true if this is an FSlateSceneViewport

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Syntax

bool IsSlateViewport() const

Remarks

Returns true if this is an FSlateSceneViewport

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