Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/UnrealClient.h |
Include |
#include "UnrealClient.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp |
virtual void SetViewportClient
(
FViewportClient * InViewportClient
)
Sets a viewport client if one wasn't provided at construction time.
Parameter |
Description |
---|---|
InViewportClient |
The viewport client to set. |