Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/UnrealClient.h |
Include |
#include "UnrealClient.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp |
bool TakeHighResScreenShot()
Trigger a high res screenshot. Returns true if the screenshot can be taken, and false if it can't. The screenshot can fail if the requested multiplier makes the screen too big for the GPU to cope with