FViewport::TakeHighResScreenShot

Trigger a high res screenshot.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp

Syntax

bool TakeHighResScreenShot()

Remarks

Trigger a high res screenshot. Returns true if the screenshot can be taken, and false if it can't. The screenshot can fail if the requested multiplier makes the screen too big for the GPU to cope with

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