| FViewportClient::CapturedMouseMove()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/UnrealClient.h |
Include |
#include "UnrealClient.h" |
Called when the mouse is moved while a window input capture is in effect
Parameter |
Description |
---|---|
InViewport |
Viewport that captured the mouse input |
InMouseX |
New mouse cursor X coordinate |
InMouseY |
New mouse cursor Y coordinate |