FViewportClient::CapturedMouseMove

Called when the mouse is moved while a window input capture is in effect

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Syntax

virtual void CapturedMouseMove
(
    FViewport * InViewport,
    int32 InMouseX,
    int32 InMouseY
)

Remarks

Called when the mouse is moved while a window input capture is in effect

Parameters

Parameter

Description

InViewport

Viewport that captured the mouse input

InMouseX

New mouse cursor X coordinate

InMouseY

New mouse cursor Y coordinate

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