FViewportClient::HandleNavigation

Optionally do custom handling of a navigation.

Windows
MacOS
Linux

Override Hierarchy

FViewportClient::HandleNavigation()

UGameViewportClient::HandleNavigation()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Syntax

virtual bool HandleNavigation
(
    const uint32 InUserIndex,
    TSharedPtr< SWidget > InDestination
)

Remarks

Optionally do custom handling of a navigation.

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