| FViewportClient::OverrideHighResScreenshotCaptureRegion()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/UnrealClient.h |
Include |
#include "UnrealClient.h" |
Allow viewport client to override the current capture region
true if capture region has been overridden, false otherwise
Parameter |
Description |
---|---|
OutCaptureRegion |
Ref to rectangle where we will write the overridden region |