| FViewportClient::QueryShowFocus()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/UnrealClient.h |
Include |
#include "UnrealClient.h" |
virtual TOptional< bool > QueryShowFocus
(
const EFocusCause InFocusCause
) const
Called to determine if we should render the focus brush.
Parameter |
Description |
---|---|
InFocusCause |
The cause of focus |