Module |
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Header |
/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
Include |
#include "PrecomputedVolumetricLightmap.h" |
class FVolumetricLightmapBrickData
Name | Description | ||
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AmbientVector |
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DirectionalLightShadowing |
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LQLightColor |
Mobile LQ layers: |
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LQLightDirection |
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SHCoefficients |
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SkyBentNormal |
Name | Description | ||
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DiscardLowQualityLayers() |
Discard the layers used for low quality lightmap (LQ includes direct lighting from stationary lights). |
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GetAllocatedBytes() |
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GetMinimumVoxelSize() |
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ReleaseRHI() |
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SetNeedsCPUAccess ( |