| UObject::CheckDefaultSubobjectsInternal()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Actor.cpp |
virtual bool CheckDefaultSubobjectsInternal() const
Checks default sub-object assumptions.
true if the assumptions are met, false otherwise.