AActor::EndViewTarget

Called when this actor is no longer the given PlayerController's ViewTarget.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/Actor.cpp

Syntax

virtual void EndViewTarget
(
    class APlayerController * PC
)

Remarks

Called when this actor is no longer the given PlayerController's ViewTarget. Also triggers the Blueprint event K2_OnEndViewTarget.

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