Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
struct FAttachedActorInfo
Struct to store info about attached actors
Name | Description | ||
---|---|---|---|
|
TWeakObjectPtr<... |
Actor |
|
|
TWeakObjectPtr<... |
AttachParent |
|
|
AttachParentName |
||
|
RelativeTransform |
||
|
SocketName |