Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Calls the compile-time lambda on each valid component
Parameter |
Description |
---|---|
bIncludeFromChildActors |
If true then recurse in to ChildActor components and find components of the appropriate type in those Actors as well |