AActor::GetNetMode

Get the network mode (dedicated server, client, standalone, etc) for this actor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

ENetMode GetNetMode() const

Remarks

Get the network mode (dedicated server, client, standalone, etc) for this actor.

See Also

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