AActor::GetOwner

Get the owner of this Actor, used primarily for network replication.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

AActor * GetOwner() const

Remarks

Get the owner of this Actor, used primarily for network replication.

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