AActor::GetRemoteRole

Returns how much control the remote machine has over this actor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

ENetRole GetRemoteRole() const

Remarks

Returns how much control the remote machine has over this actor.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss