| AActor::IsBasedOnActor()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Actor.cpp |
Iterates up the movement base chain to see whether or not this Actor is based on the given Actor, defaults to checking attachment
true if this Actor is based on Other Actor
Parameter |
Description |
---|---|
Other |
the Actor to test for |