AActor::LifeSpanExpired

Called when the lifespan of an actor expires (if he has one).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/Actor.cpp

Syntax

virtual void LifeSpanExpired()

Remarks

Called when the lifespan of an actor expires (if he has one).

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