AActor::PostNetReceivePhysicState

Update and smooth simulated physic state, replaces PostNetReceiveLocation() and [PostNetReceiveVelocity()](API\Runtime\Engine\GameFramework\AActor\PostNetReceiveVelocity)

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/ActorReplication.cpp

Syntax

virtual void PostNetReceivePhysicState()

Remarks

Update and smooth simulated physic state, replaces PostNetReceiveLocation() and PostNetReceiveVelocity()

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