Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ActorConstruction.cpp |
void ResetPropertiesForConstruction()
Reset private properties to defaults, and all FRandomStream structs in this Actor, so they will start their sequence of random numbers again.