AActor::ResetPropertiesForConstruction

Reset private properties to defaults, and all [FRandomStream](API\Runtime\Core\Math\FRandomStream) structs in this Actor, so they will start their sequence of random numbers again.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/ActorConstruction.cpp

Syntax

void ResetPropertiesForConstruction()

Remarks

Reset private properties to defaults, and all FRandomStream structs in this Actor, so they will start their sequence of random numbers again.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss